Not only do the remotes send out different input signals, these can also be different depending what platform you use them on (PC/Mac/linux). The reality is: you have hundreds or maybe thousands of different remote and PC setups that all work a bit different. Ofcourse that's the theory, and for 90% of the players this seems to work. In theory this way of working should be the most flexible way of doing this and allow as many remote options as possible. It can't see what remote you are using and it doesn't discriminate certain remote types. ![]() ![]() ![]() The games tries to detect your input data and links it to game logic during the calibration steps. In theory every remote you can connect to your PC should work.
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